One of the projects I worked on at Gamar was establishing block outs and idle animations for the companies website. At the time we were trying to create an array of animation, that were going to be active on an website that the user could interact with. The user would be able to zoom into and rotate around the animation on the website. Due to the company focuses heavily on AR production, an interactive website seemed to be the perfect advertisement.
I rigged this basic proxy character and was responsible for creating all animation for this section of the project. The characters were meant to be in a range of different settings, in order to display how the company builds for different genre of game. So for example this basic character would be fighting a dragon at one minute and in the next minute be hiding behind cover.
Crossbow Idle
Shield guard Idle
Peeking around corner idle
Sword Attack Stance Idle
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